Unakin

Unakin builds Sawyer, the first autonomous AI game developer to enhance game development teams.
August 13, 2024
Web App
Unakin Website

About Unakin

Unakin is revolutionizing game development with Sawyer, the world’s first autonomous AI game developer. Targeted at game developers, Sawyer enhances collaboration by autonomously tackling engineering tasks like performance optimization and gameplay mechanics, providing users a powerful, intelligent assistant to streamline their projects and enhance productivity.

Unakin offers flexible pricing plans for Sawyer, catering to individual developers and studios alike. Users can choose from tiered subscriptions based on their needs, unlocking advanced features and productivity boosts. Discounts are available for teams, making it beneficial to upgrade for enhanced capabilities and support.

Unakin’s user interface is designed for seamless navigation and usability. The layout is intuitive, allowing developers to easily engage with Sawyer’s features. Unique functionalities guide users through the game development process, ensuring a user-friendly experience that enhances productivity and collaboration throughout their projects.

How Unakin works

Users interact with Unakin by first onboarding with Sawyer, integrating it into their existing codebase. After understanding the project context, Sawyer assists users in planning and executing various game development tasks autonomously. This streamlined process allows developers to focus on creative aspects while Sawyer manages coding and optimization effortlessly.

Key Features for Unakin

Autonomous Game Development

Sawyer, by Unakin, epitomizes autonomous game development, allowing users to complete intricate coding tasks without manual intervention. It understands project context, executes complex actions, and delivers robust solutions, significantly enhancing efficiency and freeing developers to focus on creative game design.

Performance Optimization

Unakin’s Sawyer excels in performance optimization, autonomously analyzing and refining game performance. It integrates seamlessly with existing codebases, offering developers targeted improvements and robust solutions that enhance gameplay, thus streamlining the development process and ensuring a smoother user experience for players.

Interactive Planning

The interactive planning feature of Sawyer from Unakin allows developers to outline tasks effectively. By creating an actionable end-to-end plan tailored to project needs, Sawyer empowers game developers to streamline their workflow, ensuring essential tasks are completed efficiently and on schedule.

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